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Clintstone
Tester




Joined: 11 Dec 2006
Posts: 66
Location: Muenster, Germany

PostPosted: Fri Jan 02, 2009 5:36 am    Post subject: Reply with quote

Dear developers,

a big THANK YOU for your work! The game really looks great and it smoothly runs on our local Linux Server (as it is a Company Server, we are not allowed (and not able) to open it as public server - as we are behind the companies FW we can't play on the official servers...) Very Happy.

You all did a great job and you should be proud of it! I'll continue my testing and I still did not yet lose all hopes to contribute one day Rolling Eyes . I'll keep my fingers crossed that your efforts will pay off by an extended community! I'll do my best to spread the word.

Thanks again!

ClintStone
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sparcdr
Smokin' Gun




Joined: 13 Jun 2007
Posts: 317
Location: Texas, USA

PostPosted: Fri Jan 02, 2009 10:25 am    Post subject: Reply with quote

You are certainly welcome! Enjoy the game, really.. share it with friends on a burned cd or give them the link.
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Pardner
Smokin' Gun




Joined: 17 Nov 2005
Posts: 1189
Location: NH, USA

PostPosted: Fri Jan 02, 2009 11:46 am    Post subject: Reply with quote

Clintstone wrote:
we are not allowed (and not able) to open it as public server - as we are behind the companies FW we can't play on the official servers...)

Thanks Clintstone! Hope you see you and your posse on the servers oneday Wink

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Breli
Smokin' Gun




Joined: 18 Jul 2005
Posts: 894
Location: Germany

PostPosted: Fri Jan 02, 2009 11:59 am    Post subject: Reply with quote

Clintstone wrote:
Dear developers, ...



He Clintstone! Good to see you around here again! Thanks for the thanks!

I trust that you celebrate tea time every day! I haven't lost hope that somebody might actually start mapping you know Wink

Cheers

Breli

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SG name: =SG= BRELI

Harmonica: Did you bring a horse?
Gunmen: Looks like we are short on one horse!
Harmonica: No. You brought two too many.
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Clintstone
Tester




Joined: 11 Dec 2006
Posts: 66
Location: Muenster, Germany

PostPosted: Fri Jan 02, 2009 12:14 pm    Post subject: Reply with quote

Breli wrote:

I trust that you celebrate tea time every day! I haven't lost hope that somebody might actually start mapping you know Wink

We do, we do... And: Thesis is getting closer... I think that was the time most efficient for you, wasn't it? Wink Furthermore: Our stay at the resort in Kleinwalsertal (the hut, which by day can be seen on the lower right part of this picture, beautiful spot in Austria - a place where we're going to stay for a few days, skiing by day, shooting (and, well, maybe drinking a little) by night Very Happy)



is getting closer. It's still our idea to build this particular scenario for building a "mountainous" map. For sure we'll get some inspiration down there - and a new push for our motivation.

We'll see! Till then,

Clintstone
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Poil
End User




Joined: 02 Jan 2009
Posts: 1

PostPosted: Fri Jan 02, 2009 1:11 pm    Post subject: Reply with quote

Mirror on http://www.quake3.fr

Thx for your job !
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ReD NeCKersoN
Smokin' Gun




Joined: 27 Mar 2002
Posts: 2927
Location: VA, USA

PostPosted: Fri Jan 02, 2009 1:15 pm    Post subject: Reply with quote

Thanks Poil. Smile
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torhu
Smokin' Gun




Joined: 06 Jan 2005
Posts: 941
Location: Norway

PostPosted: Fri Jan 02, 2009 1:59 pm    Post subject: Reply with quote

Never thought I'd live to see this! Great job, to those who spent the holidays pulling this through! Very Happy Very Happy Very Happy
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In game: =SG=monSter
http://sites.google.com/site/monsterbrowser/
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stuffStohl
Tester




Joined: 27 Sep 2007
Posts: 28
Location: Munich / Germany

PostPosted: Sun Jan 04, 2009 6:37 am    Post subject: Hell Yeah! Reply with quote

Thanks from me, too.

It s fun, meeting all those old gunners coming out of their holes again to join the servers Smile


Hell-Yeah!

--stuff--
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Breli
Smokin' Gun




Joined: 18 Jul 2005
Posts: 894
Location: Germany

PostPosted: Sun Jan 04, 2009 6:55 am    Post subject: Reply with quote

Clintstone wrote:

is getting closer. It's still our idea to build this particular scenario for building a "mountainous" map. For sure we'll get some inspiration down there - and a new push for our motivation.

We'll see! Till then,

Clintstone


I recommend "The great silence" as a source for some inspiration on this theme Wink

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SG name: =SG= BRELI

Harmonica: Did you bring a horse?
Gunmen: Looks like we are short on one horse!
Harmonica: No. You brought two too many.
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nraven
End User




Joined: 02 Jan 2009
Posts: 9

PostPosted: Mon Jan 05, 2009 4:41 am    Post subject: Reply with quote

wooh! Very Happy
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Pardner
Smokin' Gun




Joined: 17 Nov 2005
Posts: 1189
Location: NH, USA

PostPosted: Mon Jan 05, 2009 9:18 am    Post subject: Reply with quote

nraven wrote:
wooh! Very Happy

wooohoo! Wink Welcome to the forums nraven. Cool to see more interest. Seen you on the servers and you're paul_busy on the IRC too right? Razz

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Capt. Rich
End User




Joined: 22 Oct 2007
Posts: 2

PostPosted: Tue Jan 06, 2009 4:12 am    Post subject: Reply with quote

I've been shooting bad guys since early Jan 1 2009 a.m.
Thank You so much ! I cant believe how small the download is. The SA is really great ., new maps and multi-plays great. I'm spreading the word !

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You can never be too thin., too rich ., or have too much ammo.
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MisterX
Tester




Joined: 13 Apr 2003
Posts: 35

PostPosted: Tue Jan 06, 2009 7:26 pm    Post subject: Reply with quote

I also just wanted to congratulate you on finally being able to finish the game Very Happy It's been a long time since I actively played WQ3 and it's good to have it back in that polished and stand-alone way Smile
It seemed to me that getting new players interested in SG is rather tough considering how dated the graphics tend to be, which is quite sad. But I'm hoping for the best and just enjoying the matches while they last Very Happy


I've run into a few bugs, but only one was really annoying: On Dry Gulch me and another player occasionally spawned inside a crate and were therefore stuck, without any way of getting out. On a different map I happened to spawn inside of a teammate, so that another player had to kill one of us to free the other one. Lastly, I managed to get stuck when I wanted to leave the Gatling Gun. I guess I was able to somehow move into the wall when I rotated the Gatling.
Apart from that no player was able to buy anything on the Santa Fe Express in Round TDM. It was still very fun, though, as the water tower and the station got stuck on the train sometimes, which was a fun sight Very Happy

Mostly, of course, it all worked very well and was a whole lot of fun Smile
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L3th4l
Smokin' Gun




Joined: 18 Jun 2005
Posts: 1948
Location: Binghamton, NY. USA

PostPosted: Tue Jan 06, 2009 7:39 pm    Post subject: Reply with quote

MisterX wrote:
as the water tower and the station got stuck on the train sometimes, which was a fun sight Very Happy


Do you know how it happened or can you reproduce it? Any input on that would be helpful so I can fix it..
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